| ChronotriggerJM said: @SHUMP, yes, yes, yes, and... yes? I've been playing PC games long before Halo ever existed. And don't tell me that console only stuff, if you've got a blueprint of something, it's not terribly hard to emulate it. The shield thing... really? And another major problem I have with halo is that all the weaponry feels generic, that sense of firepower is absent from the series, and in a genre that spends 90% of the time on the trigger, you'd think they wouldn't forget such a simple fundamental. |
Obviously, I can't argue with an avid PC gamer as you are (just taking a guess here), but I'm sure you're not dumb enough to tell me that all of these features were already available in a single other FPS game before (aside from the vehicles in Battlefield, that I did play by the way, and they are NOT a big part of the gameplay compared to some parts in Halo).
What are you trying to say though? It should have been another game that take the credit? So what if they took the ideas? As far as I know, they are the first to put them together instead of releasing new ideas bit by bit, and it worked! What's better is that it was a console FPS that introduced the FPS-feature heavy idea, how is that not innovation?
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







