Plaupius said:
I do not believe for a moment that the size of DVD is what is limiting the size of PC games. Nobody plays a PC game from the DVD (at least nobody I know of), everything is installed on the HDD. There's no reason why a game couldn't span more than one DVD, in fact a PC game could easily be a lot bigger than what currently fits on a Blu-Ray, from a technical standpoint. Many PC users are downloading tens of gigs of stuff every month, why couldn't they download games that are that big? But still, the games are not that big. I have started my gaming career on PC in the 80ies, the first games took a few tens of kilobytes max. Believe me, I have seen the size of games go up. But the thing is, it has always been accompanied by the rise of resolution and available colours. Games have also become more and more expensive to make, despite the huge advances in development tools. Are we to believe that in 10 years time, the resolution will go up from full HD and the development tools will take a major leap and lead to much cheaper development that what is currently the case? Do you believe that the costs of game development will come down. 'Cause that's the only way a 200 Gig game could ever be made. Heck, I'm under the impression that a big part of the tens of gigs of the biggest games of today is duplicate data to reduce seek times. That's one reason why PC games are not as big: with HDD, there's no need to duplicate anything. Also, the difference between well compressed audio and uncompressed audio is so ridiculously small that not even 1 out of thousand gamers could notice it with their gaming set-ups. So, what do you need the space for? And more importantly, how can you economically produce that amount of content and make a profit? |
I started playing games in the 70's. I lived it too. (I am 8 years older then you). My first PC was in 1981, when you were 4 years old :p. I have been playing PC games primarily from then.
Let me ask you this.... this year, a 50Gig game was made. If in 10 years, a 200 Gig game is made, that's 4x the size. Have you ever seen a 10 year span where games did not grow 4x?
I have not. If you are looking at the past to predict the future (and it looks like you are), how can you say you have any clue what we will be playing, or what it will be on, in 10 years?
If history tells you anything, it should yell you that the future is going to be something we never expected.
P.S. X-Plain for the PC is 60Gig. That does not include add-ons. We could see that game, with all the content that is out there, grow to 100Gig.







