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Plaupius said:

What difference does it make is a disk will hold a terabyte in 10 years? Are games or movies going to need that much space then? The simple answer is a resounding NO. It doesn't matter. PC hard drives have been in the hundreds of gigabytes for quite some time now, are PC games that much bigger than console games that have had to fit in DVD? Nope.

Now, imagine having a gigabit internet connection, which in 10 years time is not far fetched. That's a gigabyte of content rouhgly every 11 seconds (assuming a single parity bit, don't know if that would be the case), or 5.4 gigabytes every minute. More than a single layer DVD in a minute. 10 minutes for a dual-layer Blu-Ray disc. Think about that and tell me it's not going to change the whole game.

Also, a point I forgot from my earlier post is the bigger picture: as content delivery starts to shift to the internet, and it's already begun, then the traditional brick-and-mortar stores are the ones taking the hit. Think about how many music stores selling CD's there are in your city now vs. 10 years ago, the same is going to happen with games and movies. Even if you would like to have physical copies, there won't be as many outlets selling them in 10 years, unless the market itself grows so much it offsets the shift to digital distribution.

 

PC's have not had very big games, for a few reasons. One is you only have DVD as a delivery system. 

I have no clue what a game will take up in 10 years. I bet if someone asked you 10 years ago if a 50 gig game was going to be made in 2008, you would have said a resounding NO. :)