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Ail said:

Like some said the real solution here is digital distribution at a discount.

Seeing how those games can't be resold used it would make a lot of sense.

Something like having PC games at retail for 50$ and 40$ if you download it online would speed up the adoption rate of digital distribution too ( and without retail getting their share and no resell of the game publishers would actually probably make more profit on the 40$ digital download than on the 50$ physical media).

Make those physical copies that can be resold more expensives so that those of us that don't plan to resell it can buy a cheaper copy :P

 That will annoy the retailers and get your product put in limited quantity on shelves in bad places. Retailers get a little annoyed when you try and cut the retail channel out of your business model.

@Garcian

 As I recall in those instances the company is forced to offer you a refund directly within thirty days of purchase. Most EULAs are unenforced because they are not technically legal and thus can't really be enforced. Some if them stay with-in the limits they are allowed but a whole lot go over-board and could actually cause a huge problem for the company should they be tested. This is all a bit of a fuzzy memory for me though as I haven't looked into the legalities of EULAs since my EQ days.



Starcraft 2 ID: Gnizmo 229