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Garcian Smith said:

So, let me get this straight: instead of going after the real problem (piracy), developers want to go after users buying games via a perfectly legitimate and legal means.

Seems like a winning proposition to me...

Also, what Stof said. I already won't pay more than $10 for a DLC game, due to the fact that if I hate it, I won't be able to resell it. The secondary market is a stop-gap on lazy developers who put out unfinished, buggy, or just plain bad games, and I want to see it remain that way.

It's because piracy isn't really that big of a problem, but by using it as a wedge "oh woe is me" issue they can strip away and get advantages away from the consumers.

It's a typical trick... you see it a lot in union negotiations both ways.