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Some quick thoughts.

1. It sounds like they are addressing more PC than console in the article. This is inferred from the opening comments rather than anything said in the piece.

2. This problem has been around literally for decades. The original SimCity used to require a code be entered -- from a sheet that was distributed with the game that could not be photocopied. The original Gauntlet could only be installed once (HD crashes, SOL).

3. Sony supposedly has technology to lock a game to a particular console. Rumors were they were going to put it in the PS3. Gamestop supposedly was NOT goint to sell the PS3 if that had occured.

4. This would also put the game rental businesses out of business if it were applied to consoles. Think, who has more money -- small development house or Blockbuster? (And since the rental places buy a lot of titles).

5. What this is leading to is increased digitial distribution. If you can only download it from a source, you can't really sell it used.

Mike from Morgantown

Who thinks a lot of this is very Shakeperian ... full of sound and fury, signifying nothing.



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV