Bobbuffalo said:
Well that comparison doesn't make any sense. Obviously it will have some kind of "challenge". Nintendo is not that dumb. What I am saying is that just because is not "hardcorez" like Rockband or Guitar hero doesn't mean is bad. Just look ar Parappa, for example. I just say let's see first what REALLY is about (because let's face it, NOBODY doesn't know for sure how does it play) and then we judge it. Let's be adults for once.
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I'm basing my opinion in what IGN said. If Nintendo adds later some kind of challenge, good for them
This is the preview
http://wii.ign.com/articles/890/890213p1.html
Games like Wii Sports are simple, but well made. Wii Music, however, isn't so much a game, as it is a musical sandbox for players to interact with. There's no falling notes, no timing, and honestly – through brutal to say – no skill needed to play the thing. Grab a controller, hit or shake at any time, and you'll make a note. Of course when playing something like the Super Mario Bros. theme on lead saxophone, it's easy to screw up in your timing (especially with other players that are screwing around with free instrument control), but in the end there's no rating or performance gauge to worry about, so it's entirely a free, "do as you feel" type of experience.








