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endimion said:
sc94597 said:
endimion said:
sc94597 said:
KZ2 said:
sc94597 said:
KZ2 said:
In RPG's you have to like to do the same moves over and over to level up it can get really boring. Imagine having to press the jump button thousands of times to max up your acrobats skill level that would drive you insane.

I think you are thinking of oblivion or morrowind. In most Jrpgs that are turnbased or even realtime all of your stats grow at once rather than training something in particular.All you need to do is fight enemies. So I don't see your point.

 

 

Sorry I have not played a JRPG before only played the WRPG's. Oh crap there different.

Yep very different. They don't even seem like the same genres.

 

yeah they are not and you just explain why they are not RPG at the same time lol.... way to distroy a myth....everybody says RPG because you have somehow a turn base sys in some of them and a leveling system which is totaly hectic.... but hell people like to call those things RPG let them do....

 

Sorry, but I don't get what you are saying. Are you saying Jrpgs aren't really rpgs? If so then I agree. But I do have to mention that neither are Wrpgs.

 

 

that's what i'm saying :) WRPG well they get closer to the concept of the paper RPG or live action RPG... where you actually build your character its background and make choices that built his moral appearance, a game like NWN or Baldur's gate is closer to that after you have the private shards MMO's like Ultima online that are my personal favorite... I don't even bother boosting my skills.... i just roll play.... oh my that was a while ago though... I don't have time for that anymore anyway

Alright, but I don't see how that makes Jrpgs any worse. Just because they don't fit by the definition of an RPG doesn't mena they are bad games.