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Poseidon said:
Bodhesatva said:
Poseidon said:
BenKenobi88 said:

PC FPSs and RTSs will always be better than console versions...unless it's some crazy control scheme that only seems to work with dual analog sticks or something...

Like I said in my earlier post, the mouse/keyboard combo isn't everyones cup of tea.


"Not your cup of tea" is far different from "not as precise." It's totally cool if you don't personally prefer the mouse/keyboard.

Gamepad may not be as precise, but it falters elsewhere, such as when you are up-close and personal. Again, going back to my Shadowrun evidence, mouse/keyboard being the "best of the best" is a myth; if you are deadly with a gamepad, why change only because the majority feel that the mouse/keyboard is a more viable option?


Your Shadowrun evidence is completely made up, that's why. The Console version of the game has auto aim built in, as well as a softened recoil, to compensate for the inferior control scheme. Shadowrun is, in fact, even more evidence that the PC is superior for control. This information can be viewed here:

http://digg.com/xbox_360/LIVE_crossplatform_test_of_Shadowrun_today_Who_is_better:_Console_or_PC_

Also look here:

http://www.snackbar-games.com/reviews/xbox_360/shadowrun-675.html

Relevant text: Designers have tweaked the Xbox 360's throw distance and analog-stick detection software as well as providing a better Auto-aim assist to help console gamers better compete against their mouse/keyboarding wielding computer foes in cross-platform play. I was able to hold my own with the 360-controller against the vaunted mouse/keyboard control scheme, so it would appear that they've achieved success in supressing the controller's weaknesses and mitigating its inherent limitations.

 



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