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Coolness. For those who have never played "Ico" or "Shadow of the Colossus" - you're missing out on two of the most amazing, atmospheric, and inventive adventure quests ever created. You may or may not like the game-play - there's relatively little combat, almost no dialogue, and lots of three-dimensional puzzle-solving. (I didn't find it frustrating, but that's just me.) But the music, scenery, controls and cut-scenes are marvelous. Basically, they're what the Zelda series might have become, if it hadn't started to repeat itself after the high-water mark of Ocarina.