Dirty tricks ahoi!
So it seems Sony has this thing about games achieving parity and Microsoft has this thing about games not coming on more than one disk.
Result - Xbox360 performance advantages mitigated and PS3 space advantages mitigated and the games are designed/redesigned to fit well within the capabilities of both.
Bah! They are both bad, but I think Sony will end up pissing off more developers than Microsoft with this strategy.
Tease.







