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Shadowblind said:
Hus said:
Squilliam said:
ChichiriMuyo said:
So, what he's really saying is that it's easier to make games on the 360, it just has a whole mess of shortcommings and encourages developers to release sub-par versions of their games? Really, don't tell me that the 360 is the better machine, Mr. Carmack, while telling me at the same time that your games will not be superior on that machine.

Textures are just one aspect, you have lighting - shaders - AA - Aniso filtering - frame rates - resolution - shadows.

A clear advantage on any one of those is possible for the Xbox360, which would certainly make the texture resolution issue moot at least. Many multiplatform games show a clear advantage for some of these different aspects favouring the Xbox360.

 

wohh wooh you mention lighting as a possible 360 advantage

LMAO

see any Killzone2 vids bud ?

 

 

 Seen any gears of War 2 vids bud?

yes and killzone2 kills it, its lighting is second to none.

beats me how they did it, but they have surpassed anything out there.