Squilliam said:
Textures are just one aspect, you have lighting - shaders - AA - Aniso filtering - frame rates - resolution - shadows. A clear advantage on any one of those is possible for the Xbox360, which would certainly make the texture resolution issue moot at least. Many multiplatform games show a clear advantage for some of these different aspects favouring the Xbox360.
|
wohh wooh you mention lighting as a possible 360 advantage
LMAO
see any Killzone2 vids bud ?







