naznatips said:
Not very much balance? What? Someone sucks at Brawl. There are a couple characters weaker than others, but none that are way too strong. And the entire game is Nintendo characters, so how can any Nintendo character in the game be a gimmick? Soul Calibur took a technical fighter and added gimmick characters to sell it, regardless of their effect on the balance of the game, or how well they fit with the game. |
I must suck at Brawl. After all, I played against my friend who had EXACTLY the same skill level that I did (by the way, I'm making this scenario up), and somehow, he managed to beat me (very much so). I was using Donkey Kong, and he was using Wolf. I could have sworn that the characters were equal, but somehow I still got my ass handed to me. It must have been because I suck at Brawl. What wonderful logic.
And I'm not talking about the characters, but the entirety of the series is based on a gimmick. Everything about it. You have items, characters, stickers, stages, etc...all based on previous Nintendo games or even games from third parties. Yep, they actually broke the golden rule of the game and added two characters which consistently appear on rival platforms. Snake was acceptable since he was asked for by his respective creator, but Sonic? Talk about satisfying the fanboys.
What's wrong with gimmick characters though? We had Link, who fit the theme of the game perfectly. We had Spawn, who came from an alternate comic universe (thus we can say that the time lines are different and it makes sense). And then we had Heieachi (spelling?), who traveled back in time (pretty stupid, I would have picked a different character). If you really wanted a technical fighter without stupid characters, you would buy a Virtua Fighter game.
Besides, the Star Wars characters make perfect sense. Did George Lucas ever specify when the Star Wars universe took place relative to our own? Just because Yoda and Darth Vader are "OMGZ TEH FUTURISTIC!!!" doesn't mean that they don't fit.







