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Let me gaze into my crystal ball here for a moment...

Their new MMO will be...a boring leveling treadmill in a static, unchanging world where players are expected to treat other players as content and gather together in groups of 20 or more at the level cap to spend hours in massive dungeons for the slim chance of acquiring a stat-boosting item before Blizzard releases a $40 expansion and makes all those items worthless.

Move over Nostradamus...



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks