Jereel Hunter said:
"Easy shame Halo 3" ? Halo is, and always has been about the multiplayer experience. Most Halo players spend 95%+ of their overall Halo playing time on multi, not the campaign. You listed great games there (especially Mass Effect, which is IMO the greatest new IP of this generation) but they fill different slots. Once I beat Mass Effect the third time, it was time to give it a break. Whereas I can pick up Halo for the occasional Live game with friends and have a blast. A great title combining great replayability(which multiplayer is the #1 factor in) and a convenience social experience deserves plenty of respect. |
In my (and MANY pc gamer's) experience, Halo is about as average as you can get when it comes to a FPS. I'm not saying that in a bad way, they just seemed to have watered out the experience so it's enjoyable for everyone. There's no steep learning curve, there's nothing that's genuinely unique to master (headshots are pretty universal :x), and there's nothing really that sets it aside from any other game. It's just a decent game, with several extra buckets of polish. It's nothing spectacularly amazing, and that's right where it should be to cater to such an audience. In my opinion, Unreal Tournament does just about everything Halo 3 does, only they do it "better". They have a more diversified array of weapons, vehicles, maps, audio tracks, and we get mods :P I think it looks better also >_> But it won't have the popularity of Halo, it's too fast for some people, and many can't get a hold of the mods, secondary fires, etc etc. It's just not as accessible. But in my opinion it doesn't mean it's inferior. Just deeper.
From 0 to KICKASS in .stupid seconds.







