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Staude said:
makingmusic476 said:
Staude said:
FJ-Warez said:

Here we go again :)

MGS4 is not a full 50GB game there is no proof of it...

Second, the issue with the space is this, they are pushing really high res textures:

"The demonstration with which the new game engine was shown had 20 GB of texture data (using a more advanced MegaTexture approach using textures with up to 128000x128000 pixel resolution) and a completely dynamically changeable world."

No other game use this feature...

Third... why sony would allow to launch games on DVDs if they are promoting BR???

 

 

other than kojima saying it was. Especially since he stated that there wasn't enough room to put more than 1 language on the disc.

Kojima said MGS4 filled up a single-layered BD-Rom, thus requiring a dual-layered BD-Rom.  I don't recall him ever saying the game filled up a dual-layered BD-Rom.

Though I wouldn't be surprised if it did, given his fetish for uncompressed audio.

 

no he said that there wasnt enough room on a 50 gigabyte disc for more than 1 language, and that they had to cut some things because of space restrictions. Again on a 50 gigabyte disc.

 

There was multiple articles about it.. this is one of them

http://www.joystiq.com/2008/03/02/kojima-mgs4-too-big-for-50-gb-blu-ray-disc/2

Re read the article, then re read the sources, he never said anything about a 50 Gb BR disc...

 



By me:

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