| NJ5 said: @talkingparrot: Isn't Mirror's Edge using UE3?
|
You are absolutely correct.
Mirror's Edge also uses a propetiary lighting engine from Liquidlight. It is a revolutionary engine that looks to make a jump in fidelity in real world lighting and shadows.
I want to stress this as much as possible: The "myth" that the PS3 cannot do Unreal Engine properly is just that, a myth. With the proper programmers, the platform can see some incredible advantages.
EA has been one of those developer's that has dedicated its resources in PS3 research and are quickly becoming a premiere developer on the console. I am shocked at the strides EA has made these last few years.
I don't want to come off biased though. I think for all intents and purposes, currently, the Xbox 360 represents an amazing value that has never been seen in videogaming. I do believe the PS3 to be the superior hardware, and not just marginally. However, I will say this- the Xbox 360 has brought the best out of both the Wii and the PS3. That is no understatement.
Console Agnostic since 2001.







