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NJ5 said:

@talkingparrot: Isn't Mirror's Edge using UE3?

Don't know about Burnout though.

 

 

You are absolutely correct.

 

Mirror's Edge also uses a propetiary lighting engine from Liquidlight.  It is a revolutionary engine that looks to make a jump in fidelity in real world lighting and shadows. 

 

I want to stress this as much as possible: The "myth" that the PS3 cannot do Unreal Engine properly is just that, a myth. With the proper programmers, the platform can see some incredible advantages.

 

EA has been one of those developer's that has dedicated its resources in PS3 research and are quickly becoming a premiere developer on the console.  I am shocked at the strides EA has made these last few years.  

 

I don't want to come off biased though.  I think for all intents and purposes, currently, the Xbox 360 represents an amazing value that has never been seen in videogaming.  I do believe the PS3 to be the superior hardware, and not just marginally.  However, I will say this- the Xbox 360 has brought the best out of both the Wii and the PS3.  That is no understatement.



Console Agnostic since 2001.