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Kasz216 said:
ChronotriggerJM said:
Well I'd like to think of it this way, I think Sony's going to give you the same amount of space that was originally available to begin with. You'll still be able to make huge levels :P This just benefits the people who spend more time and probably want more space. Granted, the first person to make a halo or mario level is guaranteed extra space :P

I like this actually. I'm gonna make some awesome levels and have them bless me >: )


That's honestly, a misguided and fanboy way to look at it if you ask me.

Other games aren't limtied in this way so to look at it if there was some "baseline" is just off.

The baseline for this kind of thing is infinite upload space.

You could probably fill your PS3's memory with thousands opon thousands of LBP levels unless they are using something horribly inefficient.

 


But what other CONSOLE game offers the same sort of player created content?

I think we should all keep our panties on until we find out exactly what the limit is.  Depending on what the limit is, I could see this being a nice feature.  It would help stop potential spammers.  I mean, I can already imagine what the level listing will look like sorted by name if there were no limit (and even with the limit, I'm sure something like this will still happen):

!!!!!!!!!!!!!!!!!!! PENIS
!!!!!!!!!!!!!!!!!!! PENIS 2
!!!!!!!!!!!!!!!!!!! PENIS 3
!!!!!!!!!!!!!!!!!!! PENIS 4
etc.

I'm interested to see how Media Molecule handle all the uploaded levels.  Maybe have a featured level of the week/day?  How would you search for levels?  Will levels have associated key words to help when searching for levels?