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Riot Of The Blood said:
The powers X usually gets from bosses aren't really that great. If I had to choose 4 different powers for X, I would just give him four different armors. some would make him faster, some would make him heavier with more knock back. I think that would be more interesting than just switching his projectiles with each of his forms. X would be really cool like this, IMO.

X can air dash and has a lot of different things Zero lacked, but Zero's gameplay was always faster. X tends to take less damage because of his armor and he has better option from long range. But it takes forever to blow stuff up with him. Zero could tear through stages and blow bosses away so fast it's just insane. The pace was much faster with Zero. X took much more skill to play, IMO.

I think he could have some pretty cool weapons.

X-Buster:  Small shots and various levels of charge.

Storm Tornado:  Fires a horizontal wind attack that pushes people and travels across the stage.  Longer range than Squirtle/Mario's water attacks but not quite as much pushback.  Great for edgeguarding.

Strike Chain:  Fires a horizonal chain (length is about ZSS' or just a tad longer).  This could be X's grab move.

Crystal Hunter: Fires a small blob that encases the opponent in a crystal for a brief period of time.  Think Yoshi's tongue/egg only with range.

Magnet Mine:  Fires a mine that can be guided up and down as it flies.  If it hits the stage it acts like Snake's Down smash mine.  Could maybe have 2 or 3 out at a time.

Frost Shield:  X creates a spikey shield of ice that hurts anyone it touches.  Gets broken after one hit though.

Rising Fire:  X does a firey uppercut that encases a good part of his body.  This could be X's Up B.

Guard Shell:  Puts an energy shield in front of X which can reflect attacks and projectiles (like Falco's reflector only short range).

X has some pretty fun options for various weapons IMO.