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masterb8tr said:

1. No, just no. The audience of the Wii is not the same as the audience of HD consoles. They will also have to add wiimote features. For the Wii they have other plans, exclusive games especially for Wii. In the end there are going to be more SE games on Wii than on both HD consoles.

2. How do you know if SO4 is exclusive to the 360? So far I know it´s been announced "for 360" not "exclusive to 360". FFXIII was also exclusive to PS3 and look what happened.

3. FFXIII will be released in Japan on ps3 first. After that they will have to translate the game in english, german, italian, spanish and french. At the same time they will be working on "porting" the game on 360. So by the time the translation and voice-overs are over, FFXIII will be already running on 360.

 

 

1. yes, just yes. There are alot of people with a wii that would buy ff13, in fact the 6 first series was on a nintendo console. The wii audience is much better suited for ff than the 360 audience if we were to take a look at lost odyssey and blue dragon sales. They dont have to add anything and making a wii port would be cheap.  THey should release more games on the wii as its cheaper and the wii has a higher user base. If they want more consumers go with the wii. But pc would be the best

 

2. As for now they stated that they have no plans for a ps3 version of the game.

 

3. Yes it will release in japan first and thats probably due to the fact that sony owns 8-9% of the company. There will be delay due to the 360 version regardless of what people might say. When they finished the ff13 jap. version they will begin the english + other versions, but they have to re-do the lip sync or else it would look bad. And then they would have to fit that into the 360 port and  then they'll begin the compressing of audio and such. And that i think would lead to a delay.

 

 

1. Then just bring FFXIII on DS, PC and even PSP and Iphone  to raise margin profit. Then you´ll be moaning how SE follows EA tactics and such. Typical. Lost Odyssey sold well worldwide for a jRPG on an american console with no background in jRPGs. There´s not even a single jRPG on the Wii that sold as much or more than LO.

3.  I don´t think it has anything to do with Sony, rather that with the jap. release they will cash in quickly and partially fund translation and all the rest fot the worldwide release. Lip-synching will be done more likely on the prototype (on PC) and afterwards be compiled for PS3 and X360 along with the translation. Most likely then won´t have found the appropriate compression tools last minute, so disc production won´t be delayed at all. The whole porting to 360 will be happening at the same time as the translation, so if there´s any delay it would be if they encounter any unprecended difficulties with. It could also be a translation delay, as RPGs have very long scripts with more than simple meanings.