Sansui said:
I would like to thank you for brutally murdering those poor, unsuspecting brain cells of mine that processed this post of yours :( I don't pretend to understand the intricacies of programming multiple SPU's to handle tasks as varied as AI, physics, and pre processing of triangles/polygons before they even hit the RSX, but one thing I do know is that the methods and techniques involved in using the ps3's SPE's (which contain the SPUs) do nothing to make development better on the xbox 360.
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OKAY!!!! I WAS RUSHED!!!!! Leave my poor statement alone!!! I put it in simpler text above :P
From 0 to KICKASS in .stupid seconds.







