MrMarc said:
Apart from the limitations of storage space - there is absolutely no reason why FF13 on the 360 wouldn't be on par with the PS3 version. Infact - who wants to throw their hands in at saying the 360 version would even be technically superior when it lands. Right now the opposite seems to be true - that PS3 games would benefit from the 360.
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This statement is full of loss >_> Did you not see the early ports for PS3 games o.O; The PS3 doesn't gain shit from having anything to do with the 360.
However, back to the only real example out there, Burnout Paradise, a game developed on the PS3 and ported to the 360, it ended up being one of the 360's first true 720p, 60 frames per second sandbox titles. And it ran without hitches. It at the time was the most technologically impressive title the console had seen. That's what proper code does >_> Going from PS3 to 360 will yield benefits, there's no way it can't. Like I mentioned earlier, the PS3 is finicky about code. Better code = Better Performance.
From 0 to KICKASS in .stupid seconds.







