Impulsivity said:
Handheld games is a casual market. Look at how badly the black and white gameboy trounced the game gear. That said the PSP has done very well, compare it with the gamegear which barely broke 10 million vs a black and white machine. Also the PSP has a very serious piracy problem which doesn't help software sales. Nintendo core titles only buy about 20-30 million in sales (see gamecube and N64), again a lot of the HD gamers are not devoted to mario games unless they grew up on Mario (which less of the generation coming up, by which I mean those under 20, did). Casual friendly controls of course buy more for the Wii, but there are a lot of people who really really like quality cinematic games. GTA4 has sold 10 million copies without being bundled at all for instance, ditto for Call of Duty 4. I don't know how/why you don't understand the very different perspective of a lot of gamers who really really do care about things like graphics, we're not some tiny minority (again I point to the sales of big adult titles both in this generation and in the PS2/PS1 generations). |
Well if the wii is winning by 60%(acording to the sales numbers you would think the ps3 and wii woudl be at without the 360 present) rather than 46% do you think it would get alot more 3rd party support? Or would they develop for the console with only 40% of the market and use more money. Right now alot of 3rd party developers are grouping the 360 and ps3 together as one platform in terms of userbase, but if the 360 wasn't present they couldn't do that, and most likely would develop alot more big titles for the Wii than they do now. That means less games for PS3 owners, and that is my whole point with my first post. Also the gamer gear lost because the battery life was horrible, and the Gameboy had a much better selection of games. So I don't see how that makes the Handheld market a casual one. I say the handheld market is just like the Console market in terms of demographs.







