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JGarret said:
@NJ5

So, one of the keys would be not to let development keep getting more and more expensive and instead trying to find alternative sources to get people interested?

It is basically what Nintendo did with DS and Wii.

Graphics has become a commodity for many potential buyers so the question is how could you entertain new and old customers?

Think about the success of Guitar Heroes for example ( even on DS ).

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

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