I just wish GTA would choose one or the other, realistic or unrealistic. Every new GTA they make the game more realistic, but don't get rid of the more cheesy elements of the series. So the cheesy parts go from being charming to being infuriating because they clash so much with the rest of the experience.
That's why Vice City was the pinnacle. They didn't bother with any illusion of realism, they embraced the cheese and turned it into a great game. San Andreas added some sickening "realistic" features (having to eat, having to maintain relationships, god awful distances) but for the most part retained the cheese. GTA4 though...I don't know, the transition from some of the cheesier aspects of the game to the realism was jarring to me. What happened to driving a car until it blows up? All of the sudden they decide to make the car stall if you cause too much damage? Yet you can fly through your windshield on not die. Then the change in the cop dynamic pissed me off, because now I actually avoid running over people because 1 star is so much more of a pain in the ass.
Don't get me wrong, I love GTA4, but that's because it's GTA. It just seems to me they are going with more and more realism in the series, and I don't like it. To lose the satisfaction of blowing somebody's head off in a cartoony fashion was one of the few joys I had in my life! :) j/k







