I can see how the lack of hdd could cause problems, but how could Xbox live be too closed?
Unless, of course, they're talking about pricing. Many MMOs may have a hard time getting people to pay two subscriptions to play them.
Does anybody know if game developers can use any internet service other than live on the 360?
Sony doesn't mind other companies using their own service (as seen with MGO), so perhaps that's what NCSoft was talking about.







