HappySqurriel said:
With the exception of Mario Party 8 you choose a lot of bad titles to prove your point ... Many people (including myself) still consider Mario Kart 64 to be the defining game in the series, Battalion Wars and Kirby's Air Ride were excellent executions of what Nintendo was attempting to produce (Battalion Wars being a "Battlefield RTS game" and Kirby's Air Ride was Miyamoto's idea for a 1 button racing game), and Luigi's Mansion was an interesting take on an existing genre (Survival Horror) that was poorly received mainly because people wanted a "Real" Mario game. To be blunt, if you actually played several of these games you would realize that they are far better than most games with similar review scores because a lot of reviewers don't have a clue what they're doing; simply because a game focuses on Realtime strategy elements over shooter elements doesn't make the game worse (as an example). |
I don't share your opinion and that means that I did not play the games that I listed? I hate to burst your bubble but I have in fact played these titles. I don't blame reviewers for the low scores, I blame the second rate games. Mario Kart 64 has wide tracks making most of the game far too easy, Luigi's Mansion and Battalion Wars were average at best and Kirby's Air Ride was horrible, one of the worst games I have ever played. I remember when my friend brought over Air Ride and all it resulted in was confusion and disappointment, even if I did understand the sections between the racing segments I would hardly care. I think many critics are far too easy on Nintendo, some of the critical acclaim simply puzzles me.







