Seems to me EA made the proper choice. The game was probably designed for the PC from the ground up and converting a PC centric engine to the PS3 is not easy. It's easier to port one to the Xbox 360, albeit with the usual loss of graphics fidelity (not that I really note such things at the distance I'm sitting from my HDTV).
I'd rather that they didn't release anything over a half-baked port any day.
Besides... It should be rather clear by now that the PS3, while not always easy to develop for, can host stunning games. All in all, it's a bit of a non-issue for me.