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I'm with zexen_lowe and noname220 on this one.
And I played/am playing both extensively.
FFTA has absolutely no difficulty, while the difficulty of FFT is exactly like zexen_lowe said.

And no, FFT is not hard because of bad programming or the like.
FFT is hard even at later levels and still require tactics, at least in the random encounters.
There are some random encounters I remember (red chocobos, dragons) that will be challenging and could destroy any of your team unless you have good tactics skills and good well equipped characters.
You can toast the last boss and still be destroyed in random encounters if you're not careful.
FFT definitely is not easy, and far harder than FFTA. FFTA is a walk in the park, really.

Of course, all of this implies you don't let any of your character die in battles.

Actually, I can understand why FFTA can seem hard, that's because your stats depends on which class you had when leveling up. That's why grinding like described here works in FFT, but in FFTA, it will only give you crap characters. In FFTA, you must get Speed above all if you don't want to be toasted in later random encounters or even story battles with Assassins, who can kill most of your characters before you can even move if your speed is not enough.
Actually, it's the same problem in FFT, but IIRC your stats don't depend on the job you had when leveling up. Correct me if I'm wrong.