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.jayderyu said:

FFTA unfortunately didn't have any power combos that made the equivalent. I suppose that's becuase of the power combo in FFT.

 

I disagree. The combo Hunter+Bonecrusher(or Strikeback)+Weapon AtkPlus is very easy to get and is deadly. Last Quicken is easy to learn and if you put it on anyone who knows a healing spell you are almost invincible. The story gives you the Nosada (you don't have to seek it, you get it when you reach Smithing to 20, which is very easy to do), which teaches you Double Sword to a Ninja, making you deal a lot of damage.

 

Kasz216 said:

I've gotta ask if you actually tried to "Speed run" through advance or if you played most of the missions you were given? Because you don't need to actually complete most of the missions... the only reason FFT seems harder is because it was more poorly developed.  There were almost no sidequests so any leveling up you do seems to take forever because your playing the same 3-4 battles over and over.

FFT characters are so fragile it's really easy to set up opponents and wipe them out.

 

I can't remember exactly (I've won it at least three times), but probably in the beginning I'd do some sidequests, and from the middle of the game (when I'd already gotten tired) and onwards I'd try to rush as fast as possible, fighting only the story battles.

I agree though, that FFT is harder because there are no sidequest to level up, so the levelling involves grinding. But you have to admit that without grinding, FFT becomes impossible to win, at least in the beginning. FFTA is possible to win without doing many sidequests