So Staude KZ2 has managed to have a complete atmosphere? In the world of KZ2 though it seems mostly everything is indestructable.
Gears is doing more enemies on screen, destructable environments etc.
My biggest disappointment with GoW was actually the environments not being destructable, didn't feel next gen. I have the same annoyance with any other shooter where environments are immune to damage. Why make realistic graphics if the world you place them in is then completly unrealistic?
I agree with others that Crysis Warhead should have beat GoW2 though.







