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Real-time Simulation RPG.

Does not involve stats, but instead simulates true real time muscle building/skill learning. The interface is a direct connection to the brain, all your senses have a direct connection to the game so you see, move just as you do in reality.

Certain things would be toned down, such as receiving pain, but there would be a feedback system through the sense of touch interface.

Physics is basically real-simulated, but obviously it wouldn't be a game if it didn't have some of the classic RPG elements of magic and combat techniques.



A warrior keeps death on the mind from the moment of their first breath to the moment of their last.