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SlorgNet said:

I'm sorry, but I can't agree with the "DO NOT TOUCH" rule. A home console is not a precision instrument. It's going to be kicked, stepped on, splashed with coffee, kids play with it, etc. No, you shouldn't throw it against the wall, but it's a home appliance, it shouldn't be any more fragile than your average blender. Internal shock absorbers designed to avoid damaging disks are pretty cheap and exist in every budget CD/DVD player, so it's not a question of pricey technology. Judging by the numbers of consumers complaining about disk scratches, this sounds a whole lot like the RROD debacle all over again. It sounds like Microsoft is screwing consumers because they were too damn greedy, short-sighted or just plain lazy to design a functional consumer product.

 


    Yeah, I think Microsoft approached the Xbox too much as a PC.  They don't really realize how a video game console is used yet.  I read an article of Microsoft saying that the Xbox 360 does not have a problem with over heating.  It was a problem with consumers not properly ventilating the system.  And then Microsoft when on to explain how the Xbox 360 should be placed and ventilated.  And I don't remember the article word for word, but the way it explained how it should be ventilated, it would have to be in the middle of the living room floor with nothing within a several feet of it.  I do specifically remember them saying that the 360 does not belong in an entertainment center, nor should anything be placed on it.  Come on, think of what you are designing, a console.  It's going to be placed in an entertainment center by people, period, and there are going to be times when pizza boxes are on top of it, and the thing is going to be bumped and moved around.  It's not a PC that stays stationary and free standing on a desktop.



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