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chenguo4 said:
I can actually see this end up being kind of a shooter rpg, like Dirge of Cerberus.

HOw was the gameplay on that game, for those who've played it?

 

An interesting idea with some flaws in the execution, the combination of shooter/RPG works well, but the game feels to limited, there are a lot of invisible walls, you can't jump anywhere, the terrain is just too small and the interactivity with the enviroment is null. It isn't a bad game, I'd give it a 7-7.5, but with some more time in development it could have been amazing