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On PC version of morrowind you could tweak the way landscape is loaded when outdoor, I don't know if the same apply to XBox version, although I'm still angry against MS and XBox 1 because its scarce memory is the reason why in all versions outdoor space was divided in so small parts with continuous and sometimes faulty loading and indoor was separed from outdoor, taking away continuity and the possibility of looking in and out, even shooting, through windows and doors, as is possible, for example, in Gothic.
It's also the reason why Thief 3 levels are divided in parts, while previous games of the series had huge levels that were loaded entirely at once, without dividing them in parts.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!