ChronotriggerJM said:
The point he's trying to prove, and the fact's he's pulling from don't support the claim though -_-; The fact's he's using prove that it's easier to program for, and cheaper to program for... We already knew this. The only way you'll get to see what a system is really capable of is via exclusives. And it's almost universally accepted that PS3 exclusives push the "cutting" edge. I don't wait for the next 360 game to showcase what consoles of this gen can do graphically, I don't wait for the 360 to see how rediculous the player counts can get up to for a multi-player game, I don't wait for the 360 to do anything as far as technology is concerned >_> In my opinion it's not the console holding the deck of cards. Because the 360 is easier to work with, it will be 100% utilized long before the PS3 is, and in my opinion it's still playing catch up.
|
Huxley was announced wayyy before MAG <-- Similar player numbers, did you ignore it? Oh... Its only special when its announced for the PS3.
Also could you disprove this " Epic - If given the motivation and budget/time of Gearbox could produce a game thats the equall or better technically as Killzone 2" Which is precisely why using exclusives can be a bad idea for comparison. (Remember they did Gears 2 in less than 2 years, where Gearbox could have been working on Killzone 2 for almost 5 years by the time its released.)
Tease.







