| theraweness said: Try comparing Killzone 2 to Gears 2. I mean just for fun. |
Yeah just for fun:
Gears of War:
Announcement: E3 2005
Launch date: Nov 2006
Cost: 10 millions+20-30 persons working (Without counting the outsourcing engine adaptation from China)
Killzone 2:
Announcement: E3 2005
Launch date: Q1 2009
Cost: Rumored budget of 40 millions+120 persons working (Without counting the outsourcing AI)
Gears of War 2:
Announcement: Feb 2008
Launch date: Nov 2008
Cost: Unkwon But most likely similar to the first, worse case scenario the double...
So yeah, a very fair fight, so far Epic is going to launch 2 succesful titles and Guerrilla none... and they probably will make more money with one GeoW vs Killzone 2...








