By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well, to a certain extent you have to consider the source ... Mark Rien (like Jon Carmack) has made his career based on the principle that greater processing power and prettier graphics makes for better games; with the games that have been released for various Unreal and Doom/Quake engines it is a very valid argument. I suspect that everyone (including Carmack and Rien) will agree that the days where you needed greater performance in order to produce better games are comming to an end ... Now, both the PS3 and the Wii will probably sell better than most consoles have through out the history of the industry and in the end represent valid strategies at this point in time ... The strategy of the Wii is that processing power is not currently the main limiting point in producing high quality videogames at the moment the input device is, and the strategy with the PS3 is that processing power is still the main limiting point ...