Redcoat222 said:
Oh I see what you mean. My mistake. My own view is that I like the cars having that kind of characteristic, but if it's an option that isn't forced on me then go right ahead. The problem with that kind of visual customisation (which is what I was complaining about, not the under the hood part) is that it isn't very "Gran Turismo". Every car is not only depicted as true to life as possible but also comes in only the colours it does in reality. So while customisation like that has perhaps some use online it would immediately harm the emphasis on unforgiving realism, which after all is the crux of the game. There are always useless cars in GT, but I always think that makes you value the good cars more. Games that feature only high end cars completely lose the feeling of just how good it is to get in one. |
i always thought that the strength of the realism of gt has been in how the car drives really :) but yeah you have a point there. but i wasn't really talking about making the cars look ridiculous with flames or the like. i only meant things like an option of adding numbers on the doors, maybe more options on where to place racing stripes on, options to paint some parts of the car differently from the rest of the body (like maybe the side mirrors are black and the rest of the car is white), placing racing stickers, etc. yknow, to make it look like a stock car or just a total custom job on the outside. just minor options to make the car express the driver's personality :)
as for the cars, the filler cars i refer to are those incremental upgrades on existing ones already. for example, in gt3, there were i believe three versions of the lancer evolution seven. i don't think that's really necessary. yeah, i agree, even if there's already an evo 7, the evo 4, 5, and 6 should be there too. but i don't think there needs to be multiple versions of the same car. i think that the space would be better used for completely different cars altogether.







