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bouzane said:
Riachu said:
bouzane said:
Riachu said:
bouzane said:
In the majority of RPG's I dislike repetitive gameplay, derivative combat systems, clichéd stories, unlikable characters and monotonous grinding. In JRPG's I dislike the almost complete lack of real role playing elements which make them linear grindfests cluttered with cutscenes. Basically I enjoy real RPG's like Deus Ex and Fallout and dislike "lite RPG's" like Final Fantasy.

Do you guys hate JRPGs just because they mostly don't have actual roleplaying? Would you guys like them more if they were called adventure games?

 

The only unlikeable character I know about in a JRPG is Squall from FFVIII. What exactly makes a character likable or unlikable?

 

I would still dislike JRPG's if they were called adventure games because of the other reasons I stated. Personally, I don't like androgonous, anime styled characters, I find them to be unrelatable.

The reason why the characters are anime styled is because JRPGs are mainly made by Japanese developers for Japanese gamers. It also doesn't help that some of the writing in JRPGs is quite akward. In case of JRPGs, the quality of the stories has to depend more on execution than originallity since it is very hard to make a truly original story not just in video games, but in any type of media. Shouldn't characters of any fictional work be able to appeal to anyone no matter what color of their skin or culture?

 

Sorry but feminine characters with questionable voice actors will never have much appeal for me, if they did then the gameplay of most modern JRPG's would still prevent me from enjoying them.

We need to ask those localization teams why they don't make the English VA better.  A lot of American made games have great VA while many Japanese games tend to have questionable English VA.