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hunter_alien said:

 

 

To bad that the texture filtering is ... well lets just say bad . The textures are extremly pixelated when compared to N64 or PSone graphics . Dont you think that I get intimidated by some technical data copy/pasted out from Wikipedia ;) Just to give you a couple of examples for the PSones graphical supremacy ( or in worst case graphical = ):

Oh , and just because Moon looks good this far it doesnt prooves nothing untill its released , as far as I can tell those screens could be pre-rendered or the gameplay could run at 10fps ...

 

 

You do know that half of the games you showed me have pre-rendered environments right? Examples are FFVII, Tekken and most other fighting games, and of course the only thing grandturismo loads are the car models and tracks, everything else is pre-rendered. I could show games with pre-rendered enviroments too. Look

See More Grid Screenshot at IGN.com

See More Grid Screenshot at IGN.com

 

Here are some games that actually render their environments.

Right Click >Press view image.

Show me a PS FPS comparable to either Moon, or Core, Or even Dementium.

As for the textures looking pixelated, it is far less noticable on a smaller screen. ALso the ds' higher polygon count, more colors, better lighting alone make up for the slightly worse textures. Not to mention the ds has yet to be pushed to its limits, and already has some better looking games than the ps1s offerings. I would say the closest game out of the images you shown was the first one with the some impressive lighting, but thats about it. The ds was already said to be comparable to the N64 by Nintendo and Many 3rd parties. The n64 was more powerful than the ps1 by a good amount so we should see this too on the ds. Also as for Moon being pre-rendered. Even if it is, which I doubt, you showed me plenty of games that have pre-rendered environments.