By using this site, you agree to our Privacy Policy and our Terms of Use. Close

No, no, re-read the post carefully: Tretton nailed the problem. He said: "...the disconnect of when Sony took Home out of the creative minds and put it the hands of business minds…"

Precisely. For Home to succeed, it cannot be a commercial space. It has to be a commons, not just a 3D adjunct of the Playstation Store. My guess is, the suits at HQ wanted it to be a merchandising stream, and had all these ambitious plans to microcharge for every pixel. Then they did the beta and discovered Homesters were coming up with all these wild, wacky and utterly ingenious inventions all their own - and sharing content with their friends. Heck, just think of what a VGChartz club on Home might look like.

So they had to change direction. Which is fine - better a living commons than a dead online mall.