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makingmusic476 said:

The only ARPGs I've really played are Level 5's games (aside from the little time I spent with Oblivion and Neverwinter Nights long ago), and the only things I don't like about them are:

1. The complete lack of an interesting story.

2. The limited interactivity with the environment around me. What's the point of being an Action RPG if I can do nothing but walk around until an enemy appears, at which time (and only at this time) I can use the 1-2 weapons I have equipped until they're dead. This is more a knock on Rogue Galaxy, but Dark Cloud suffered heavily from this as well.

Basically, I want my ARPGs to have a great story, but more importantly to be more action/adventure-ish like Zelda, Ico, and Shadow of the Colossus.

You need to play the Kingdom Hearts series and it's no wonder you think that the stories in ARPGs aren't interesting, you were playing Level 5 games, great game designers but poor writers.  Hopefully, WKC improves on this