makingmusic476 said:
The only ARPGs I've really played are Level 5's games (aside from the little time I spent with Oblivion and Neverwinter Nights long ago), and the only things I don't like about them are:
1. The complete lack of an interesting story. 2. The limited interactivity with the environment around me. What's the point of being an Action RPG if I can do nothing but walk around until an enemy appears, at which time (and only at this time) I can use the 1-2 weapons I have equipped until they're dead. This is more a knock on Rogue Galaxy, but Dark Cloud suffered heavily from this as well.
Basically, I want my ARPGs to have a great story, but more importantly to be more action/adventure-ish like Zelda, Ico, and Shadow of the Colossus.
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You need to play the Kingdom Hearts series and it's no wonder you think that the stories in ARPGs aren't interesting, you were playing Level 5 games, great game designers but poor writers. Hopefully, WKC improves on this