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Normally, when I create a thread I try to explain or add clarity to a situation but today I'm going to do something different. I was thinking about how consumers react to product announcements outside of gaming and comparing that to how gamers react to product announcements and I began to wonder where this sense of entitlement comes from.

In any other market when a company comes up with a new product (or service) people rarely take the announcement of these new products (or services) personally, and you rarely see them suggest that the market (as a whole) is being damaged by these announcements. Why does this happen in gaming? Why does Nintendo announcing Wii Music, or Square taking Final Fantasy XIII multiplatform create endless animosity?

I’m just wondering whether anyone has any ideas …