Crysis is to FPSs as what Doom 3, and much earlier Falcon4.0 were when they came out.
F4 came out when the typical CPU speed of a $2500 computer was around 266mhz. The reccomended? 400-500mhz, and about double the ram of any standard ($2500) computer out there.
Likewise, Doom3 had some insane specs at launch.
It's not always the most difficult thing for developers to make a graphically-amazing game. The real difficulty is in being able to scale it down, and make it run smooth on every setting, with few bugs varying from OS and computer specs.
Back from the dead, I'm afraid.







