OMG
LISTEN,
YOUR DEFINITION OF PORT GOES AGAINST WHAT YOU ARE SAYING.
"Porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed."
IT IS BEING DESIGNED FOR THE PS3 AS CUTE CLARIFICATION LADY EXPLAINS. YOUR DEFINITION SAYS "FOR WHICH IT WAS ORIGINALLY DESIGNED" NOT ON WHAT PLATFORM IT WAS DESIGNED ON!!!!!!!
http://blog.wired.com/games/2008/07/final-fantasy-1.html
http://forum.teamxbox.com/showthread.php?t=587362
http://www.ps3forums.com/showthread.php?t=154598
http://forums.gametrailers.com/showthread.php?t=479378
Since you looked up the definition of port on wikipedia, know it all, i also went there using your definition as a search item. I found this quote at the bottom of the page.
"Porting is also the term used when a computer game designed to run on one platform, be it a personal computer or a video game console, is converted to run on a different platform. Earlier video game "ports" were often not true ports, but rather reworked versions of the games. However, more and more video games are now being developed using software that can output code for PCs as well as for one or more consoles. Many early ports suffered significant gameplay quality issues because the hardware of PCs and consoles differed so dramatically."
FF13 is designed for ps3. Not for PC, not for 360. Therefore it does not meet the criteria listed in your "Wiki-nition".
You can program something using anything, as long as the target platform is what it is being used on, (console, calculator, sandwich, who cares what) it is not a port. It becomes a port when that program is then altered to be used on something else.









