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dougsdad0629 said:
ferret1603 said:
The only thing I did was calibrate it and it worked just as well as any other Wii title. As it was one of the first games I think reviewers were expecting 1:1 controls.

 

 http://www.gamefaqs.com/console/wii/review/R109341.html

The user review here summed up his feelings of the controls as follows...

 

"Back when Dual Analogues were first introduced, an extremely underrated PS1 game named Alien Resurrection used them both simultaneously to move and look around (which is the norm for any FPS now). It got terrible reviews because the controls were "unwieldy" as it had never been done before. However, nearly every FPS released after used the same control scheme, and the public gradually got used to it. Had the game been released at a later date, it would have recieved a much higher score. It's the exact same thing here. The control scheme is completely new, and at first you may find it a little daunting but after about 20 minutes you'll be aiming and firing like a pro. This is the staple control system for Wii FPS's in the future."

 

Is this pretty accurate for you?

Yeah, that sounds about right. I don't think Red Steel is amazing but the controls are nowhere near as bad as the reviewers made out and I found it playable and enjoyable. I'd put it in the low 70s rather than the low 60s which is where it ended up on metacritic. Obviously there isn't much competition on the Wii so if you're after a first-person shooter it's a must, especially at the discounted price.