kingofwale said:
kinda make what you first said about "not make up how much was spent on it" quite a hypocrisy, no?
Seriously people, Don't assume stuff you know nothing about. And please stick to the topic. THe mod has spoken, keep it clean. |
Hows that hypocritical? Killzone could sell 3 million copies, but if it didnt turn a profit, it wont be successful. On the other hand, the Conduit could sell 300,000 copies, and turn a big profit, and that would be very successful.
Profit ultimately decided what is considered successful or a failure because if a high hyped, high budget game gets okay sales, it is a failure. But if a low budget, high hyped game gets the same okay sales, it is a success.
That is why games like No More Heroes and Zack and Wiki are successes, because they were lower budget titles.
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