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Soriku said:
memory2zack said:
Stats87 said:

I wouldn't want 1:1 fighting in Kingdom Hearts, those battles are chaotic at the slowest of time

For it work efficiently and not kill my wrist, they'd have to redo the pace and style of the fighting in KH.

Yeah, on the Wii it should be combinations of A and B button for attacks. Swinging the Wiimote up would enable you to jump and eventually moving the nunchuk forward would enable parrying but it could still end up chaotic .

 

 

lol what were you thinking when you typed this? All KH needs is ONE attack button. Not two. The A button is for that. Swinging the Wii Remote up for jumping would be...really dumb. B button should be jumping. The nunchuk parrying part might work but I'd prefer they map it to a button. Besides, you can parry in KH because you get some point things (forget what they're called V_V) that allows you to use different special attacks and such. It's not a necessity. And hey, you can still enable that thing with the triangle button like in KH2 (again, forgot what it's called).

@Kasz

What about big franchises that don't push graphics as hard as other games but still look great because of the art style (AKA KH). You seem to want the Super Robot Wars on the PS3...so doesn't that kinda contradict what you just said?

Yeah, but I only want SRW on PS3 because I know it won't get translated over and PS3 is region free.

Admittidly though, the 360 SRW looks cool.

If wii was region free i'd likely perfer it on the Wii. Well maybe.. SRW really doesn't add much from generation to generation anyway.